Hi all,
Last update for a while, to let things settle.
Please note, there is a change to the frame per second delay code, so you may need to reduce your fps setting if you are experiencing difficulties. What it does mean is that 60fps will be 60fps on those machines that can do it. For example, previously a delay of ~16ms between frames was used to try and limit to 60fps, however it did not take into consideration the time taken to draw that frame, so it would never really be 60fps. That draw time is now deducted. Eventually when a directx render engine is implemented things will probably change again. I use 30fps setting.
Exe:
https://www.dropbox.com/s/mjaueikzh2h39 ... 5.zip?dl=0This exe includes all the following changes/fixes since the initial release of 2.6.8 on the 10th Sept.
Cheers, Richie.
NEW since original 2.6.8 released- added: shutdown splash screen
- added: link spectrum grid min/max to waterfall low/high, so dragging scale of spectrum will change waterfall range
- change: sync only updates RX2 mode/filter if different to RX1 (no more crazy flicker of the buttons)
- change: setting of RX2 band via CAT handled differently to fix issue with rx2 band drop down not having all possible bands
- change: move extended from region to new check box. Fixes issues with 60m channels and other problems
- fix: RX2mode panel now shown in correct place when coming out of collapsed view
- fix: white popup windows that were showing during shutdown, now not shown
- fix: flicker of bands panel fixed for RX1 when in extended region
- temp fix: spectrum scale drag issues when fully in. min/max kept at 24db separation when using slider to resize further work needed as erroneous ranges can be defined in setup form
(b4) build- change: meter skin scaled instead of tiled. Fixes grey line in meter (edge). Potential issues with skin that requires specific size of the meter backgound.
- fix: click tune filter removed, lines remain, if options->show ct filter
- change: andromeda cat check in AndromedaIndicatorCheck to prevent unnecessary try/catch
- fix: removed unnecessary calls to CollapsedView from various places that were potentially causing lag when RX/TX transition in CollapsedView
- fix: att drop down now hidden when in collapsed topcontrols hidden mode
additionally in this (b5) build- fix: duplex mode does not now use shift offset when in tune
- fix: off on both rx1 and rx2 hides both
- fix: vac1+vac2 issues saving profile with VAC1_Latency_On and VAC2_Latency_On fixed. They were being defaulted to true in SaveTXProfileData()
- change: frame rate delay in RunDisplay now considers duration of update to better provide 60fps experience. Note: this may impact users struggling to obtain 60fps. Reduce FPS in these cases
- fix: rx1 + rx2 filters aligned when dragging to edge of spectrum in CTUN drag mode
- change: can now clicktune drag filter on waterfall only display